The Middle Ages was a long, and very diverse period of history, stretching arbitrarily from the fall of Rome to the re-discovery of America.

It’s also a time which lives in a hundred movies, novels, and pieces of art, some of them accurate, some of them less so, all contributing to a certain vision of Medieval Europe.

In the list below we’ve gathered a number of video games that share the Medieval theme but approach it differently. Some are set firmly in the real world and try to stay quite historically accurate, while others simply use the period as a basis or aesthetic for their fictional worlds. Either way, there’s always more than just a hint of the Middle Ages present in all games presented below.

GameReleaseGenreDeveloper
Medieval Dynasty 2020-09-17 Simulation Render Cube
Mordhau 2019-04-29 Indie Triternion
Kingdom Come Deliverance 2018-02-13 Adventure Warhorse Studios
Chivalry Medieval Warfare 2012-10-16 Action & Shooter Torn Banner Studios
For Honor 2017-02-13 Action & Shooter Blue Byte
Darkest Dungeon 2016-01-19 Indie Red Hook Studios
Dragon Age Origins 2009-11-06 Action & Shooter BioWare
Mount Blade Warband 2010-03-31 Adventure TaleWorlds Entertainment
A Plague Tale Innocence 2019-05-14 Adventure Asobo Studio
The Elder Scrolls V Skyrim 2016-10-27 Adventure Bethesda Game Studios
The Witcher 3 Wild Hunt Goty Edition 2015-05-18 RPG CD PROJEKT RED
Assassin's Creed Ubisoft Connect 2008-04-09 Adventure Ubisoft Montreal
Age Of Empires II Hd 2013-04-09 Strategy Ensemble Studios
Crusader Kings II Collection 2014 2012-02-14 Strategy Paradox Development Studio
Medieval II Total War Collection 2006-11-15 Strategy Feral Interactive (Linux)
Stronghold Crusader HD 2002-07-31 Simulation FireFly Studios
Medieval Total War Collection 2002-08-20 Strategy Creative Assembly
Stronghold Crusader 2 2014-09-22 Simulation FireFly Studios

Age of Empires II

Release year:1999, 2013 (HD Edition)
Genre:Real-time strategy
DeveloperEnsemble Studios, Hidden Path Entertainment (HD Edition)
HistoricityAnachronistic, but with real civilizations

The base Age of Empires features 13 civilizations taken from all over the world, including the Japanese, Persians, and Saracens, as well as European nations, such as the Norse (Vikings), or Franks.

Between the original release and the HD Edition, three expansions were released, adding a dozen or so civilizations such as the Aztecs, Slavs, Berbers, or the Vietnamese.

Each civilization not only has unique units, but also a Wonder, a building iconic for the given nation. The castles and other buildings also have distinctive architecture. The series isn’t historically accurate for the most part, but it does a decent job portraying certain elements of the civilisations going through the eras from the fall of Rome to the late Middle Ages. Even if the Aztecs can fight Vikings.

Key features
  • Over two dozen civilization as of the Age of Empires II HD Edition
    Unique units and Wonders for each nation
    A solid old school real-time strategy
    Five campaigns in the base game alone

Assassin’s Creed

Release year:2007
Genre:Action-adventure, stealth
DeveloperUbisoft Montreal
HistoricityHistorical figures and locations linked by a fictional storyline

The original AC downplayed the weird in favor of letting you soak in the atmosphere of the crusades-era Holy Land.

There are three cities in the game: Jerusalem, Acre, and Damascus, and you get to explore them as well as the areas between them, and the stronghold of the Assassins. Although the game is over a decade old now, the sightseeing it offers remains quite remarkable.

The year is 1191, and these cities are full of European knights and common soldiers, of white-robed monks, and local people plying their trades. Although the simulations got more advanced in future installments of the series, it took AC: Valhalla for the series to go back to the Middle Ages, but to a different time and a very different place. The original AC remains a great medieval sightseeing trip.

Key features
  • You can mingle with the crowds walking the streets of 12th century Holy Land cities
    Every building can be climbed for a nice view of the district
    You get to lethally interact with historical figures
    There’s also a science fiction metaplot which is expanded in future games in the series

Chivalry: Medieval Warfare

Release year:2012
Genre:Hack and slash
DeveloperTorn Banner Studios
HistoricityHistorical weapons, armor, and structures; fictional setting

Although Chivalry: Medieval Warfare does have some backstory speaking of a conflict between nations, it isn’t particularly important, as the game has an undeniable PvP focus.

But that doesn’t affect its Medieval aspects, however, because there are plenty of melee weapons and armor pieces from all over the Middle Ages and into the Renaissance.

Players get to pick a class, of which there are four (Archer, Man-at-Arms, Vanguard, Knight), and that defines the equipment available. It won’t teach you history, or historical European martial arts, but it does a good job showing off many different kinds of weapons and armor from the period, and that isn’t anything to sneeze at. And, above all, it’s a very enjoyable PvP game for fans of swords and shields.

Key features
  • Tonnes of authentic-looking weapons and armor pieces
  • Four classes with different equipment and battlefield function
  • A bit of backstory to give PvP battles context for those who want it
  • Good and popular enough to get a sequel

Crusader Kings II

Release year:2012
Genre:Grand strategy, role-playing
DeveloperParadox Development Studio
HistoricityTakes place in Medieval Europe, but campaigns aren’t scripted

There probably is no greater simulation of Medieval dynastic politics than the Crusader Kings series.

Until the launch of CK3 in 2020, Crusader Kings II reigned supreme, having accumulated expansions, and an unholy number of community mods. CK2 sits comfortably between being a grand strategy in that you run one of the European powerhouses, but also make personal decisions as it head.

If this list has one game that does an outstanding job conveying how crazy and volatile were Medieval dynastic relations, it’s this one. Incest, betrayal, murder, denouncements, and heresy, it’s all in here. No wonder there are mods turning Crusader Kings II into A Song of Ice and Fire adaptation. Be aware, however, that it’s a very complex game, not necessarily the easiest to get into.

Key features
  • A complex simulation of Medieval dynastic politics
  • Creates infinite stories
  • Combines grand strategic planning with roleplaying a dynasty’s head
  • Plenty of mods created by the community

Darkest Dungeon

Release year:2016
GenreRole-playing, dungeon crawl
DeveloperRed Hook Studios
HistoricityTakes inspiration from the Middle Ages, but is set in a fantasy world

Darkest Dungeon, among other things, is famous for the Lovecraftian horrors slithering through the mouldy corridors of its eldritch dungeons, threatening the safety of mortals eager to delve into their depths.

What isn’t talked about all that much is how many classes are steeped in the cultural miasma of the Middle Ages. Hint: quite a few. And it makes the game even more gritty.

There’s a crusader, inspired by Raynald of Châtillon, Leper inspired by Baldwin IV of Jerusalem, there’s a Man-at-Arms, and a Plague Doctor with the iconic beak mask. While historically the Middle Ages weren’t quite as dark as Darkest Dungeon, the game’s inspiration is undeniably rooted in the Medieval history and culture. And, above all, it’s an outstanding, deeply engaging game.

Key features
  • Clear dungeons full of disturbing monsters and emerge with the hidden riches
  • Immediately recognizable art style
  • You need to manage stress levels of your adventurers
  • Many of hero classes are inspired by the history and culture of the Middle Ages

Dragon Age Origins

Release year:2009
Genre:Role-playing
DeveloperBioWare
HistoricityMostly in the aesthetic and atmosphere

The original Dragon Age, subtitled “Origins” was a very down-to-earth game, far from the excesses of Inquisition which leaned more towards high fantasy.

DAO certainly lends itself to a certain vision of the Middle Ages as a dark time with few colours and generally drab existence. It certainly supports the dark storyline of the game, full of political maneuvering and monstrous enemies.

Dragon Age games don’t have much by way of educational value, but they teem with the medieval atmosphere even as the story takes the player to magic towers and sprawling underground cities fighting against ravenous monsters. It lies somewhere between A Song of Fire and ice and Lord of the Rings, especially their TV and cinematic adaptions. It’s a solid old school-feeling RPG.

Key features
  • Several unique ways to begin the game, based on species, class, and background
  • Dark, gloomy atmosphere
  • Reflects a certain vision of the Middle Ages
  • Plenty of weighty choices to make

For Honor

Release year:2017
Genre:Action, fighting
DeveloperUbisoft Montreal
HistoricityChampions are inspired by warriors from history and culture

For Honor is like a game based on old Internet forum discussions about which historical warriors were more deadly. Ubisoft’s fighting game has that play out across, at present, four factions.

There are Knights, Vikings, Samurai, and the Wu Lin inspired by European, Norse, Japanese, and Chinese fighters. The roster is wildly anachronistic, some units would be separated by centuries in real history.

Each fighter has a unique weapon and armor, some of which are quite close to their historical counterparts, others are less accurate, or taken out of context, for various reasons, like balance and rule of cool. It won’t solve the ages-old dispute of “who would win”, but it’s a great, very technical, fighting game which got a lot of weapons and armor surprisingly right when considered on their own.

Key features
  • Simple core combat system: three directions for fast and heavy attacks
  • Over two dozen champions, each with unique weapons, armor, and techniques
  • Has a singleplayer campaign familiarising the player with the setting and factions
  • Continuous support from Ubisoft

Kingdom Come: Deliverance

Release year:2018
Genre:Action role-playing
DeveloperWarhorse Studios
HistoricityHigh: the region and period were extensively researched and recreated in detail

Kingdom Come: Deliverance takes place in 1403 in Bohemia (now the territories of the Czech Republic).

Warhorse Studios took great pains to make sure they represent the reality of that time and place as accurately as possible. The architecture looks authentic, the weapons look and behave mostly as they should, and there are no outlandish designs unless they could be found in history.

Kingdom Come Deliverance

The game’s protagonist is Henry, a blacksmith’s son, who early in the game survives the attack on his village. Since then he crosses paths with many historical figures and pursues his own vengeful goals. Kingdom Come: Deliverance isn’t an easy game, however, with a challenging combat system, and mechanics that wouldn’t feel out of place in survival games, such as staving off hunger.

Key features
  • A simulation of early 15th century Bohemia
  • Complex, fast-paced combat system from a first-person perspective
  • A surprising degree of historical accuracy
  • Many quests have multiple solutions

Medieval: Total War & Medieval II: Total War

Release year:2002 (MTW), 2006 (MII:TW)
Genre:Turn-based strategy, real-time tactics
DeveloperCreative Assembly
HistoricityFairly historically accurate

After the success of Shogun: Total War developer Creative Assembly decided to change the scenery from feudal Japan to Medieval Europe between 11th and 15th centuries.

Like in all Total War games, you have the turn-based strategic layer where you move armies, assign research goals, or dabble in diplomacy. When your armies clash, you move to real-time battle with hundreds of units on screen.

Medieval II Total War

There are many units inspired by and taken straight out of history books, and the map is obviously based on Europe in different eras of the Middle Ages. You can also participate in historical battles and maybe try to turn their tide, changing the course of history. Both installments of Medieval: Total War are militaristic counterparts of Paradox’s Crusader kings, and just as good at what they do.

Key features
  • Tactical real-time battles mixed with a turn-based strategic layer
  • You can take part in historical battles
  • Large single-player campaigns focused on conquering Europe as the chosen faction
  • hundreds of units taking parts in real-time battles

Mordhau

Release year:2019
Genre:Hack ‘n slash
DeveloperTriternion
HistoricityWeapons and armor are quite historically accurate in their appearance

Mordhau is what German sword masters called grabbing the sword by its blade and attacking the opponent with the pommel or the crossguard, like a mace or a pick.

It literally translated into “murder-stroke” or “murder-blow”. And apt name for a game that’s all about fighting with Medieval (and Renaissance) weapons. And the weapons are quite well represented, and fun to use.

You have a certain allotment of points which you can spend on perks and equipment, so you need to decide if getting plate armour is worth not having enough points for the weapon you wanted to try, for example. There is a large number of weapon types, and you max mix and match your armour pieces freely. Nobody’s stopping you from wearing a plate helmet with a gambeson and linen trousers.

Key features
  • A wide selection of weapons and armor pieces
  • The highly dynamic combat system
  • Extensive customization
  • Plenty of servers for both mass combat and dueling

Mount & Blade: Warband & Mount & Blade II: Bannerlord

Release year:2010 (Warband), 2020 (Early Access Bannerlord)
Genre:Action role-playing, strategy
DeveloperTaleWorlds Entertainment
HistoricityFictional factions inspired by historical nations

Although the Mount & Blade games take place in a fictional land of Calradia, the nations present are inspired by those from the real world.

For instance, the kingdom of Vaegirs is inspired by Russia, while the Khergit Khanate takes hints from Mongols. Each faction has unique units, such as Nord huscarls, or Rhodoks excellent crossbowmen. Most units can be neatly mapped to real world soldiers.

You come as an independent force, so you’re not only free to ally yourself with any major nation, but you can recruit from all nations to your own warband. Despite the fictional setting, walking the city streets, browsing quite authentic weaponry, and dealing with lords, vassals, and common folk makes for quite an immersive Middle Ages atmosphere, even if the series could use more colour.

Key features
  • Several factions inspired by historical nations and their military forces
  • Tonnes of weapons and armour of all kinds
  • Castle sieges are hectic, chaotic, and very satisfying
  • Medieval sandbox experience

Plague Tale: Innocence

Release year:2019
Genre:Action-adventure, stealth, survival horror
DeveloperAsobo Studio
HistoricitySet in 1348 France, but the story features supernatural elements

The story takes place during the early years of the Hundred Years’ War, and it’s protagonist is a girl called Amicia, a young noble from Aquitaine.

When their estate is raided by Inquisition looking for Amicia’s younger brother, Hugo, the siblings need to run away and brave the world ravaged by the Bubonic Plague. It’s a dark game set during Medieval Europe’s darker periods.

During their journey to Hugo’s doctor, Amicia will not only need to deal with human enemies, but also with rats, swarming under some dark influence. It’s a dark, gloomy story, and while the supernatural elements grow in importance over time, it’s still an interesting and dark adventure, shown from the perspective of children trying to survive against swarming rats and invading English.

Key features
  • The only defense against swarming rats is light cast by torches and lanterns
  • A story about siblings traveling through plague-ridden Aquitaine
  • A skillful mix of the historical setting and supernatural elements
  • Inspired by The Last of Us and Brothers: A Tale of Two Sons

The Elder Scrolls V: Skyrim

Release year:2011
Genre:Action role-playing
DeveloperBethesda Game Studios
HistoricityLimited to the atmosphere and aesthetic

Of course, Skyrim, and other Elder Scrolls games take place in a fully fantastical, fictional world, but it has a spot on this list because it has a great atmosphere.

Between dragons, magic, and dungeons, there are mead halls, inns, farms, and people just trying to get by plying their trades. Skyrim is quite obviously inspired by Scandinavia and the Norse culture. It IS TES with Vikings, after all.

You won’t learn anything useful from playing Skyrim, of course, but it doesn’t mean it won’t scratch that itch for early-Medieval adventure, perhaps inspired by the Vikings TV show, perhaps in preparation for Assassin’s Creed Valhalla, perhaps just because it’s cool. And there’s also Skyrim’s map full of harsh beauty of frosty plains, snow-capped mountains, and small settlements on the edge of the wilderness.

Key features
  • Heavily inspired by the Norse and Scandinavia
  • Dragons, giants, and viking zombies
  • Harshly beautiful setting
  • Caters to several playstyles

The Stronghold series

Release year:2001 (the original Stronghold) – 2014 (latest release: Stronghold Crusader II)
Genre:Real-time strategy
DeveloperFirefly Studios
HistoricityFictional storylines, historical settings

Stronghold is a venerable series of real-time strategy games themed around building castles and establishing flourishing infrastructures supporting their population.

Each game in the series has a separate storyline, usually within the bounds of historical fiction, but Stronghold Legends deals with myths instead, like the story of King Arthur. Mostly it adheres to historical reality, however.

One of the best features of the Stronghold games is that, depending on the mode, you have a great or greater degree of freedom in how you want to build your fortress. Of course, you’re limited by the available elements, but the layouts are up to you. Master the art of turtling, and then send your armies to breach the defenses of your enemies.

Key features
  • You are the lord of the castle, make it mighty
  • Wreck the castles of your enemies and dance on the ruins
  • Several installments, including one from 2020
  • Most entries are solid historical fiction, except Stronghold Legends which is more fantastical

The Witcher series

Release year:2007 (TW1), 2011 (TW2), 2015 (TW3)
Genre:Role-playing, action role-playing
DeveloperCD Projekt Red
HistoricityFantasy setting inspired strongly by European Middle Ages

The Witcher stories, both the original books and the games, take place in a wholly fantastical setting, but visually it’s very similar to the real world of the mid-to-late Middle Ages especially.

While Geralt himself uses mostly anachronistic, witcher-specific gear, everyone else mostly follows reality to some degree. It’s an interesting contrast between Geralt and the rest of the world.

As a result you’ll see soldiers in gambesons and using polearms, common folk wears colorful clothes, and the fortifications even occasionally have machicolations (look it up). Wyzima in The Witcher 1, Flotsam and the war camps in TW2, or the Free City of Novigrad in TW3 feel like authentic places taken from history. If you don’t mind a few monsters trying to bite your face off, give the series a try.

Key features
  • Fantastic cities and villages
  • Non-fantastical elements look very authentically Medieval
  • Hundreds of hours of fun across the three games
  • Monsters inspired by European, especially Slavic, myths and legends

A thousand years of history

Thus concludes the list of video games that owe a lot to the Middle Ages. Historical or fantastical, accurate or inspired by the popular perception of the age, all found their place on the list. There are, certainly, many more Medievally inclined video games out there, the ones listed above are just the strong beginning.