Build winning decks of warriors, equipment, and spells from four different factions in this story-driven tactical card combat game. Battle your way through a series of major tournaments, each with their own opponents, ba...
Build winning decks of warriors, equipment, and spells from four different factions in this story-driven tactical card combat game. Battle your way through a series of major tournaments, each with their own opponents, battlefields, and even rules. Earn new cards and upgrade your favorites, then combine them into any number of decks: you’re free to experiment as much as you like! Do prepare carefully for key battles with major characters: you’ll only get a few chances before defeat will change the course of the story, though the game continues…
All the while you will meet new characters, have conversations, and make decisions that will affect the fate of the entire world.
You play as Finn, a young man whose only hope of preventing a neighboring nation from attacking his home is to master the card game they use to teach aristocrats the art of warfare: the Way. Infiltrate the tournaments they hold, and you can get close to their elite commanders. What you do once you get there will be up to you. Just remember, your decisions have consequences!
The core gameplay is deceptively simple: every turn you can play one warrior, and one support card, then all your units will advance towards the enemy and attack if they can! But the challenge comes in what combinations you choose, how you build your deck, and when you hold back cards for a better opportunity. Your opponents play by the same rules… most of the time. Each battle can have different rules or special features that can be exploited by smart deck building!
Warriors range from front line brutes to fragile archers and supporting spellcasters. Equipment cards buff warriors on the battlefield, while spells can aid your fighters or harm the enemy. There’s no one way to play - build a deck that uses tough fighters with armor and healing to grind down your opponents, roll in with high damage archers and poison wielding bandits to put down enemy warriors before they can even react, and much more. With a huge range of cards to choose from, the number of possible combinations is enormous.
Key Features
Story-driven tactical card combat game
Build winning decks of warriors, equipment, and spells from four different factions
Battle through a series of major tournaments with opponents, battlefields, and rules unique to each
Earn new cards and upgrade your favorites to experiment with different deck combinations
Meet new characters, have conversations, and make decisions that affect the fate of the world
Play as Finn, a young man tasked with mastering the card game to prevent a neighboring nation from attacking his home
Core gameplay involves playing one warrior and one support card per turn, strategically building decks and holding back cards for better opportunities
Each battle presents a new challenge with different objectives and opponents, including traps and power runes on the battlefield
Interactive story with multiple endings influenced by player choices in conversations and card gameplay
Second game in the Ash of Gods universe with turn-based RPG, tactical combat, and CCG elements
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